Dragon Ball FighterZ vai receber uma nova actualização

A Bandai Namco fez ontem uma livestream onde mostrou mais detalhadamente o Super Baby 2, a próxima personagem adicional para Dragon Ball FighterZ, que será adicionado ao elenco de lutadores no dia 15 de Janeiro.
Como habitual, será lançada uma actualização de preparação para a chegada de mais esta personagem DLC, mas a actualização também fará alguns ajustes e correcções.
Um desses ajustes está relacionado com a Z Assist Type B de Master Roshi, que é considerada uma das melhores assists do jogo. Após a actualização, haverá um atraso maior entre o primeiro e o segundo golpe, a ponto de ser possível fazer um reflect ou back dash entre ataques.
O damage scaling de Gotenks também será ajustado, fazendo com que um dos combos mais típicos desta personagem passe a fazer menos dano. Gotenks, neste momento, é uma das melhores personagens do jogo, daí receber alguma atenção na nova actualização.
Em baixo, podem ver a lista completa de ajustes e correcções que serão implementadas com a actualização:
Base Form Vegeta
- Energy Cutter – Energy Cutter no longer hits the same opponent multiple times under certain conditions.
Cell
- Super Attack – Fixed an issue in which it was difficult to perform a Super Attack after standing light attack: follow-up 2.
Piccolo
- Quality of Life – Fixed an issue in which it was difficult to land a standing unique attack against some characters while they are in the air.
Master Roshi
- Lullaby Fist – Fixed an issue in which the opponent would lock up when Master Roshi cancels their attack with Lullaby Fist.
- Evil Containment Wave – Fixed an issue in which the K.O. animation for Evil Containment Wave would not play out correctly under certain conditions.
- Turtle Hermit Extraordinaire – Made it easier to perform an Ultimate Z Change from Turtle Hermit Extraordinaire.
- Martial Spirit – Reduced invincibility time for Martial Spirit and Z Assist (B Type).
- Z Assist (B Type) – Lengthened the start up of the second hit of the Z Assist (B Type) when the attack does not hit the opponent’s main character.
- Z Assist (B Type) – Start up for Z Assist (B Type) no longer speeds up Master Roshi is hit by the opponent’s attack before start up.
Hit
- Direct Hit – Fixed an issue in which Direct Hit would not land against some characters are in a wall bounce.
Ultra Instinct Goku
- Unpolished Instinct – Fixed an issue in which some characters would freeze under certain conditions during an Ultimate Z Change involving Unpolished Instinct.
Captain Ginyu
- Z Assist (B Type) – Fixed an issue in which the Ki gauge would increase from Z Assist (B Type).
Android 21
- Hors D’oeuvre Stab – Fixed an issue in which heavy Hors D’oeuvre Stab could not be performed with half a Ki gauge bar when it links from some absorbed special moves.
Bardock
- Saiyan Spirit – Fixed an issue in which the time at which an Ultimate Z Change is no longer possible during the mid-air version of Saiyan Spirit differed from the grounded version.
Super Saiyan Blue Goku
- Super God Shock Flash – Fixed an issue in which the Ki gauge would increase from Super God Shock Flash (heavy).